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ZDBSP 1.17

Posted by randy on 28 August 2010 at 23:55
(21) Comments
ZDBSP 1.17 has been released. This version fixes a critical bug introduced in 1.16 that caused it to write garbage for normal nodes. Upgrading is strongly recommended.

It also has some minor performance improvements.

ZDoom 2.5.0

Posted by randy on 10 August 2010 at 23:53
(60) Comments
ZDoom 2.5.0 has been released.

The primary motivation for this release was the new vastly improved polyobject support. To recap, polyobjects in Hexen and previous versions of ZDoom had to obey these restrictions:
None of these restrictions apply anymore:
There are some other improvements as well, including:
There were some bugs fixed in there, too.

ACC 1.50

Posted by randy on 9 July 2010 at 20:10
(3) Comments
ACC, the script compiler for ACS, has been updated to version 1.50. This version fixes a bug when partially initializing multidimensional arrays.

ZDBSP 1.16

Posted by randy on 27 June 2010 at 15:28
(4) Comments
ZDBSP has been updated to version 1.16.

This version can correctly write nodes for maps that have more than 65536 vertices after node building. Thanks to entryway for producing a test map.

ZDBSP 1.15

Posted by randy on 11 June 2010 at 23:32
(2) Comments
ZDBSP has been updated to version 1.15. This version adds support for uncompressed extended nodes for prBoom+.

ZDBSP 1.14

Posted by randy on 24 January 2010 at 16:27
(1) Comment
Along with a new version of ZDoom, ZDBSP has been updated to version 1.14. This fixes a couple of bugs:
  1. Certain uncommon geometry constructs could cause ZDBSP to enter an infinite loop.
  2. Support for mixing regular Doom format maps and Hexen format maps in a single wad was broken.

ZDoom 2.4.1

Posted by randy on 24 January 2010 at 01:00
(4) Comments
ZDoom 2.4.1 is available for download now. This version fixes a few issues that were present in the previous version.

More details about changes since 2.3.1 are coming, I promise...

ZDoom is 2.4.0 years old now.

Posted by randy on 1 January 2010 at 20:14
(21) Comments
ZDoom version 2.4.0 has been released. Visit the downloads page to get it. If you were observant and already downloaded it when you noticed the downloads page was updated yesterday, you might want to do so again, since it has been updated with newer zdoom.pk3 that fixes one minor problem with Heretic's weredragon.

More details later.

ZDBSP updated again. Now at version 1.13.

Posted by randy on 3 July 2009 at 19:49
(1) Comment
ZDBSP has seen a new update that fixes a couple of polyobject problems:
  1. If you used a polyobject spawn point of type 9303, it did not perform split avoidance for the areas surrounding it.
  2. Polyobject split avoidance did not work on UDMF maps.
It also adds a new command-line option --comments (short form -c) to add comments to TEXTMAPs to indicate the entry number for each thing, linedef, sidedef, sector, and vertex, should you wish to examine the map by hand in a text editor.

ZDBSP updated to version 1.12

Posted by randy on 22 June 2009 at 18:50
(5) Comments
CodeImp found a bug in ZDBSP 1.11 that would cause it to crash after he changed the way Doom Builder saves UDMF maps. This new version of ZDSBP fixes that. (Note that the currently available release version of Doom Builder 2 does not exercise this bug.)