Classes:LostSoul
From ZDoom Wiki
Note: Wait! Stop! Before you flex your Ctrl-C/Ctrl-V muscles and copy this actor's definition in your mod, remember the following things:
|
| Lost Soul | |||
|---|---|---|---|
| Actor type | Monster | Game | |
| DoomEd Number | 3006 | Class Name | LostSoul |
| Spawn ID | 110 | Identifier | T_LOSTSOUL |
Classes: Actor → LostSoul
→BetaSkull
→DeadLostSoul
Lost souls have nearly twice as much health as an imp, but they don't shoot fireballs. They fly around and then charge at you for a big bite. These can really be a pain if there are lots of them flying around. Also, pain elementals spit them out manically.
DECORATE definition
ACTOR LostSoul 3006
{
Game Doom
SpawnID 110
Health 100
Radius 16
Height 56
Mass 50
Speed 8
Damage 3
PainChance 256
Monster
+FLOAT
+NOGRAVITY
+MISSILEMORE
+DONTFALL
+NOICEDEATH
AttackSound "skull/melee"
PainSound "skull/pain"
DeathSound "skull/death"
ActiveSound "skull/active"
RenderStyle SoulTrans
Obituary "$OB_SKULL" // "%o was spooked by a lost soul."
States
{
Spawn:
SKUL AB 10 BRIGHT A_Look
Loop
See:
SKUL AB 6 BRIGHT A_Chase
Loop
Missile:
SKUL C 10 BRIGHT A_FaceTarget
SKUL D 4 BRIGHT A_SkullAttack
SKUL CD 4 BRIGHT
Goto Missile+2
Pain:
SKUL E 3 BRIGHT
SKUL E 3 BRIGHT A_Pain
Goto See
Death:
SKUL F 6 BRIGHT
SKUL G 6 BRIGHT A_Scream
SKUL H 6 BRIGHT
SKUL I 6 BRIGHT A_NoBlocking
SKUL J 6
SKUL K 6
Stop
}
}

